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Game-bling: When Gaming Meets Gambling

Thu, 23 Jan 2025 17:00:00 GMT → Thu, 23 Jan 2025 18:00:00 GMT (d=1 hours, 0 seconds)

Gambling is incorporated in games youth play (i.e. videogames, mobile apps), blurring the lines between gambling and gaming. Due to the risk associated with gambling, it is important for youth to differentiate when a game goes from a skill-based activity to a chance-based activity. This interactive workshop explores unconventional forms of gambling available to minors, activities such as player-pack unlocking, skin betting, e-sports betting, and daily fantasy sports. It invites youth to apply critical thinking skills to recognize the decreased perception of value of money when it has been converted to in-game currency and the importance of keeping track of money spent on in-game microtransactions. After analyzing the impact of excessive technology use on health and wellbeing, this workshop discusses signs of problem gaming and gambling and explores the potential risks of these activities, while providing strategies on how to make safe and healthy decisions and providing information on referrals to community support services.


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