Game Design Fundamentals (Online) July 3 - August 21, 2024
Thu, 04 Jul 2024 01:00:00 GMT → Thu, 22 Aug 2024 04:00:00 GMT (d=49 days, 3 hours, 0 seconds)
Jump into the world of game design with this exciting introductory course. Game Design Fundamentals will take you from game design theory and industry “war-stories” to hands-on lessons with simple game design tools, and finish off by outlining and pitching your very own game! Additionally, students with access to a Nintendo Switch will be able to try out their new skillset in Super Mario Maker 2, as a class assignment (*see learning outcomes below).
Course Details:
Dates: July 3 - August 21, 2024 (1 day a week for 7 weeks)
Duration: 7-week course, one online class per week *please note there will not be a lesson on July 24th
Time: Thursdays, 6 p.m. – 9 p.m. PST
Cost: $950
Learning Outcomes – Participants Will:
- Learn about the different types of game designers in the industry and what they do day-to-day.
 - Explore the fundamentals of game design theory and some advanced concepts.
 - Design a game level on paper and implement it in the 3D software tool Sketch Up.
 - Demonstrate proficiency in utilizing spreadsheets to design systems and balance a game.
 - Design characters, content, and narrative for an existing game of your choice.
 - Create a Super Mario Maker 2 level with level design best practices (alternative Assignment Available for those without a Nintendo Switch).
 - Collaborate on a game pitch with other students and present it to the class.
 
Requirements:
- Computer with a microphone & camera
 - Sketchup (free)
 - Google Sheets (free)
 - Google Docs (free)
 - Google Presentation (free)
 - Nintendo Switch console with Super Mario Maker 2 (recommended) – those who do not have a Nintendo Switch will be able to complete an alternative assignment using Sketchup
 
Prerequisites:
Students are not required to have any previous training or experience.